As I often do, I decided to think of a good pun name and let that inform the character's design. I needed a standard humanoid bandit type enemy and found a good starting model, but I don't like the idea of the player slaughtering other humans en masse so I had to come up with some differentiating feature*. However this punishment is clearly no deterrent and pigands once again roam the lands, preying on travelers and adventurers as they please. The group of brigands who would go on to become pig folk once marauded half of the central continent before being caught and punished by the royal guard. Pigand: Bandits and scofflaws of Mican are often given harsh sentences, usually some manner of full or partial transmogrification. I'll leave you with a few new screenshots, thanks again for your interest everyone.Welcome back to another round of Skittzo's Crazy Creature Camp! Let's dive right in with another pig pal. So if you're feeling generous I would be extremely grateful for any help on that end. It feels wrong asking people for money for a short demo but I have dedicated most of a year to this project so far and I'm starting to realize I will definitely need to buy a new computer to get it actually finished. I've also made the decision to open up donations when you download one of the demos. I've decided to scale back the game for now, I originally planned 27 dungeons but I'm going to focus on the main 7-8 and try to get the main path content complete before I see what else I can do before a full release. I am running into a few roadblocks, including my day job, family life, and my crappy laptop giving me trouble with development. I'm writing to update that game development is still ongoing, despite me not putting out many updates lately.
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